FadingEdges
constructor(edgeWidthDp: Float = FADING_EDGE_WIDTH_DP, visibilityThresholdDp: Float = FADING_EDGE_VISIBILITY_THRESHOLD_DP, visibilityInterpolator: TimeInterpolator = AccelerateDecelerateInterpolator())
Creates a FadingEdges instance with fading edges of equal width.
Parameters
edgeWidthDp
the width of the fade overlay (in dp).
visibilityThresholdDp
the scroll distance over which the overlays fade in and out (in dp).
visibilityInterpolator
used for the fading edges’ fade-in and fade-out animations. This is a mapping of the degree to which visibilityThresholdDp has been satisfied to the opacity of the fading edges.
constructor(startEdgeWidthDp: Float = FADING_EDGE_WIDTH_DP, endEdgeWidthDp: Float = startEdgeWidthDp, visibilityThresholdDp: Float = FADING_EDGE_VISIBILITY_THRESHOLD_DP, visibilityInterpolator: TimeInterpolator = AccelerateDecelerateInterpolator())
Parameters
startEdgeWidthDp
the width of the fade overlay for the start edge (in dp).
endEdgeWidthDp
the width of the fade overlay for the end edge (in dp).
visibilityThresholdDp
the scroll distance over which the overlays fade in and out (in dp).
visibilityInterpolator
used for the fading edges’ fade-in and fade-out animations. This is a mapping of the degree to which visibilityThresholdDp has been satisfied to the opacity of the fading edges.