LineComponent
constructor(color: Int, thicknessDp: Float = Defaults.LINE_COMPONENT_THICKNESS_DP, shape: Shape = Shape.Rectangle, margins: Dimensions = Dimensions.Empty, strokeColor: Int = Color.TRANSPARENT, strokeThicknessDp: Float = 0.0f, shader: DynamicShader? = null, shadow: Shadow? = null)
Parameters
color
the fill color.
shape
the Shape.
margins
the margins.
strokeColor
the stroke color.
strokeThicknessDp
the stroke thickness (in dp).
shader
applied to the fill.
shadow
stores the shadow properties.